Der Shooter Killing Floor 2, der sich noch in der Early Access-Phase befindet, hat seinen ersten umfangreichen Content-Patch erhalten.
Die Änderungen können sich dabei wirklich sehen lassen, denn unter anderem erweitert das Update das Spiel um eine neue Map, neue Items und HUD-Verbesserungen!
Hier der vollständige Changelog:
Maps
· New map: Volter Manor
· Added collectable items and related achievements to all 4 existing maps
· Numerous fixes to cosmetic issues and map exploits in Biotics Lab, Burning Paris and Outpost
Characters
· Added 2 new characters for owners of the original KILLING FLOOR: Classic Briar and Classic Masterson
UI
· Improved XP barks on player HUD
· Added „Killed by“ messages on HUD
· Voice comms select on close instead of requiring a mouse click
General
· Update bugsplat to give us more information, which may add a delay when submitting
· Added a clientside filter for full servers (in addition to server-side)
· Increased the EndOfGameDelay to 15 seconds
· Fixed unintended extra applications of Field Medic’s Armament and Vaccination buffs when using Medic Grenades
· Slowed down AI movement speed slightly in HOE
· Crash fix for servers that have improperly set up server actors
· Fixed issues when connecting to passworded servers via command line and Steam invites
· Fixed some FX not being affected by night vision goggles when motion blur is enabled
Editor
· Enabled UE stats for the SDK only